Class Rec
				
				
			
				Represents Game Record Object
				
				
					
Defined in:  rec02.js.
				
			
| Constructor Attributes | Constructor Name and Description | 
|---|---|
| 
								Rec()
							 Game Record Object | 
| Field Attributes | Field Name and Description | 
|---|---|
| number of moves | |
| names of players | |
| pointer for replay | |
| game record | |
| number of lines on board | |
| score string of the game | 
| Method Attributes | Method Name and Description | 
|---|---|
| eod()
								 End of data | |
| Generate SGF File Name | |
| move()
								 Add a move to record | |
| replay()
								 Replay - get next move from record | |
| rewind()
								 Rewind | |
| toSGF()
								 Convert to SGF | 
					Class Detail
				
				
				
						Rec()
				
				
				
					Game Record Object
					
				
				
				
				
				var rec1 = new Rec(sgfString); // src = sgfString var rec2 = new Rec(19); // ro = 19
- Since:
- 0.1
					Field Detail
				
				
					 
					
					
					{Number}
					numMove
					
					
					
						number of moves
						
						
					
					
					
						
						
						
						
					
					
					{String[]}
					players
					
					
					
						names of players
						
						
					
					
					
						
						
						
						
					
					
					{Number}
					ptr
					
					
					
						pointer for replay
						
						
					
					
					
						
						
						
						
					
					
					{Entry[]}
					record
					
					
					
						game record
						
						
					
					
					
						
						
						
						
					
					
					{Number}
					ro
					
					
					
						number of lines on board
						
						
					
					
					
						
						
						
						
					
					
					{String}
					score
					
					
					
						score string of the game
						
						
					
					
					
						
						
						
						
					
				
			
		
			
				
					Method Detail
				
				
					 
					
					
					{Boolean}
					eod()
					
					
					
						End of data
						
						
					
					
					
					
						
						
						
							- Since:
- 0.1
- Returns:
- {Boolean} true if end of data
					
					{String}
					genSGFname()
					
					
					
						Generate SGF File Name
						
						
					
					
					
					
						
						
						
							- Since:
- 0.1
- Returns:
- {String} SGF file name
					
					
					move()
					
					
					
						Add a move to record
						
						
					
					
					
					
					move(col, row); move(PASS); move(new Move(col, row));
- Since:
- 0.1
					
					{Move}
					replay()
					
					
					
						Replay - get next move from record
						
						
					
					
					
					
						
						
						
							- Since:
- 0.1
- Returns:
- {Move} next move
					
					
					rewind()
					
					
					
						Rewind
						
						
					
					
					
					
						
						
						
							- Since:
- 0.1
					
					{String}
					toSGF()
					
					
					
						Convert to SGF
						
						
					
					
					
					
						
						
						
							- Since:
- 0.1
- Returns:
- {String} SGF string