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Classes


Built-In Namespace _global_

Field Summary
Field Attributes Field Name and Description
<constant>  
Constant for convert move alphabet to number
<constant>  
Special Move parameter for pass
<constant>  
Special Move parameter for resign
Method Summary
Method Attributes Method Name and Description
 
Get available Audio extension for current browser
 
Draw board, bowls and title
 
drawObject(x, y, s, img, context3, context2)
Draw circlar object
 
getScore(stone)
Get score
 
Mouse event handler - puts (moves) stone
 
[Pass] button event handler
 
Playout timer event handler
 
[Replay] button event handler
 
Replay timer event handler
 
pass(ro)
Returns special element number for pass
 
Reset Game
 
showPrisoner(stone, prisoner)
Show number of prisoners
 
showScore(stone, score)
Show score
Field Detail
<constant> ALPHA
Constant for convert move alphabet to number
Defined in: sgfparser02.js.

<constant> PASS
Special Move parameter for pass
Defined in: move04.js.
Since:
0.4

<constant> RESIGN
Special Move parameter for resign
Defined in: move04.js.
Since:
0.4
Method Detail
{String} audioExt()
Get available Audio extension for current browser
Defined in: simulator05.js.
Since:
0.1
Returns:
{String} available Audio extension

drawNewGoSet()
Draw board, bowls and title
Defined in: simulator05.js.
Since:
0.5

drawObject(x, y, s, img, context3, context2)
Draw circlar object
Defined in: simulator05.js.
Parameters:
{Number} x
left co-ordiinate
{Number} y
top co-ordinate
{Number} s
length of shadow (height / 2)
{Image} img
object image
{Context} context3
context for object
{Context} context2
context for shadow
Since:
0.1

{Number} getScore(stone)
Get score
Defined in: simulator05.js.
Parameters:
{Number} stone
color of stone (BLACK or WHITE)
Since:
0.5
Returns:
{Number} score

onClick()
Mouse event handler - puts (moves) stone
Defined in: simulator05.js.
Since:
0.1

onPass()
[Pass] button event handler
Defined in: simulator05.js.
Since:
0.1

onPlayout()
Playout timer event handler
Defined in: simulator05.js.
Since:
0.5

onReplay()
[Replay] button event handler
Defined in: simulator05.js.
Since:
0.5

onTimer()
Replay timer event handler
Defined in: simulator05.js.
Since:
0.5

pass(ro)
Returns special element number for pass
Defined in: move04.js.
Parameters:
{Number} ro
give number of lines of the board
Since:
0.4

resetGame()
Reset Game
Defined in: simulator05.js.
Since:
0.5

showPrisoner(stone, prisoner)
Show number of prisoners
Defined in: simulator05.js.
Parameters:
{Number} stone
color of stone (BLACK or WHITE)
{Number} prisoner
number of prisoners
Since:
0.1

showScore(stone, score)
Show score
Defined in: simulator05.js.
Parameters:
{Number} stone
color of stone (BLACK or WHITE)
{Number} score
score
Since:
0.3

Documentation generated by JsDoc Toolkit 2.4.0 on Mon Mar 31 2014 14:29:55 GMT+0900 (JST)