Built-In Namespace _global_
| Field Attributes | Field Name and Description | 
|---|---|
| <constant> | Constant for convert move alphabet to number | 
| <constant> | Special Move parameter for pass | 
| <constant> | Special Move parameter for resign | 
| Method Attributes | Method Name and Description | 
|---|---|
| audioExt()
								 Get available Audio extension for current browser | |
| Draw board, bowls and title | |
| drawObject(x, y, s, img, context3, context2)
								 Draw circlar object | |
| getScore(stone)
								 Get score | |
| onClick()
								 Mouse event handler - puts (moves) stone | |
| onPass()
								 [Pass] button event handler | |
| Playout timer event handler | |
| onReplay()
								 [Replay] button event handler | |
| onTimer()
								 Replay timer event handler | |
| pass(ro)
								 Returns special element number for pass | |
| Reset Game | |
| showPrisoner(stone, prisoner)
								 Show number of prisoners | |
| showScore(stone, score)
								 Show score | 
					Field Detail
				
				
					 
					<constant> 
					
					
					ALPHA
					
					
					
						Constant for convert move alphabet to number
						
							
Defined in: sgfparser02.js.
					
					
						
						
						
						
					Defined in: sgfparser02.js.
<constant> 
					
					
					PASS
					
					
					
						Special Move parameter for pass
						
							
Defined in: move04.js.
					
					
						
						
							Defined in: move04.js.
- Since:
- 0.4
<constant> 
					
					
					RESIGN
					
					
					
						Special Move parameter for resign
						
							
Defined in: move04.js.
					
					
						
						
							Defined in: move04.js.
- Since:
- 0.4
					Method Detail
				
				
					 
					
					
					{String}
					audioExt()
					
					
					
						Get available Audio extension for current browser
						
							
Defined in: simulator05.js.
					
					
					
						
						
						
							Defined in: simulator05.js.
- Since:
- 0.1
- Returns:
- {String} available Audio extension
					
					
					drawNewGoSet()
					
					
					
						Draw board, bowls and title
						
							
Defined in: simulator05.js.
					
					
					
						
						
						
							Defined in: simulator05.js.
- Since:
- 0.5
					
					
					drawObject(x, y, s, img, context3, context2)
					
					
					
						Draw circlar object
						
							
Defined in: simulator05.js.
					
					
					
						
							Defined in: simulator05.js.
- Parameters:
- {Number} x
- left co-ordiinate
- {Number} y
- top co-ordinate
- {Number} s
- length of shadow (height / 2)
- {Image} img
- object image
- {Context} context3
- context for object
- {Context} context2
- context for shadow
- Since:
- 0.1
					
					{Number}
					getScore(stone)
					
					
					
						Get score
						
							
Defined in: simulator05.js.
					
					
					
						
							Defined in: simulator05.js.
- Parameters:
- {Number} stone
- color of stone (BLACK or WHITE)
- Since:
- 0.5
- Returns:
- {Number} score
					
					
					onClick()
					
					
					
						Mouse event handler - puts (moves) stone
						
							
Defined in: simulator05.js.
					
					
					
						
						
						
							Defined in: simulator05.js.
- Since:
- 0.1
					
					
					onPass()
					
					
					
						[Pass] button event handler
						
							
Defined in: simulator05.js.
					
					
					
						
						
						
							Defined in: simulator05.js.
- Since:
- 0.1
					
					
					onPlayout()
					
					
					
						Playout timer event handler
						
							
Defined in: simulator05.js.
					
					
					
						
						
						
							Defined in: simulator05.js.
- Since:
- 0.5
					
					
					onReplay()
					
					
					
						[Replay] button event handler
						
							
Defined in: simulator05.js.
					
					
					
						
						
						
							Defined in: simulator05.js.
- Since:
- 0.5
					
					
					onTimer()
					
					
					
						Replay timer event handler
						
							
Defined in: simulator05.js.
					
					
					
						
						
						
							Defined in: simulator05.js.
- Since:
- 0.5
					
					
					pass(ro)
					
					
					
						Returns special element number for pass
						
							
Defined in: move04.js.
					
					
					
						
							Defined in: move04.js.
- Parameters:
- {Number} ro
- give number of lines of the board
- Since:
- 0.4
					
					
					resetGame()
					
					
					
						Reset Game
						
							
Defined in: simulator05.js.
					
					
					
						
						
						
							Defined in: simulator05.js.
- Since:
- 0.5
					
					
					showPrisoner(stone, prisoner)
					
					
					
						Show number of prisoners
						
							
Defined in: simulator05.js.
					
					
					
						
							Defined in: simulator05.js.
- Parameters:
- {Number} stone
- color of stone (BLACK or WHITE)
- {Number} prisoner
- number of prisoners
- Since:
- 0.1
					
					
					showScore(stone, score)
					
					
					
						Show score
						
							
Defined in: simulator05.js.
					
					
					
						
							Defined in: simulator05.js.
- Parameters:
- {Number} stone
- color of stone (BLACK or WHITE)
- {Number} score
- score
- Since:
- 0.3